![]() Forspoken reviews have proven how generic the open world feels and how lackluster the story is, yet many still point toward the dialogue. There is also an option to lower how much dialogue the two will speak with each other, and there are definitely bigger issues than that. A lot of hate is directed Frey's way, perhaps because she is the main character, but some of the worst dialogue actually comes from Cuff. It should be noted, first, that Forspoken 's dialogue is not that bad. Most comparisons are only surface level though, and there is one big factor these comparisons seem to skip over: context. the accepted nature of Hi-Fi Rush's own sometimes cringeworthy dialogue. One major point of contention has, seemingly, been the undeserved criticism of Forspoken's dialogue vs. If largely due to the proximity or perhaps their opposing console exclusivity, both Hi-Fi Rush and Forspoken have drawn comparisons since their releases. For more details, check out our review here.POTENTIAL SPOILERS AHEAD Forspoken had an underwhelming launch on January 24, one that was perhaps overshadowed even more when Bethesda and Tango Gameworks shadow-dropped Hi-Fi Rush after the Developer_Direct on January 25. Hi-Fi Rush is out now on Xbox Series X/S and PC, and with Game Pass. After escaping, Chai battles Zanzo’s now-complete robot.Ĭhai finally battles Kale in the epic finale, shutting down SPECTRA, freeing Roxanne and leading to a happy ending. The group goes up against Kale, revealed to be controlling Roxanne, the former president of Vandelay. Chai eventually fights against Roquefort, who transforms into a giant wolf mech. The plan goes awry as he lands in the cafeteria and must fight through several enemies. Chai dons a shark costume for tactical sneaking before eventually battling against her.Ĭhai devises an admittedly ludicrous plan to get shot into Roquefort’s office using a cannon. Along with learning more about PeppermintĪnother short chapter focused on the fight against Mimosa. She’s prepping the Project Armstrong Festival, and thus Chai takes a shortcut through the Vandelay Museum. With Korsica joining the group, the next target is Mimosa, head of marketing at Vandelay. Eventually, the player leaves and must deal with Kale’s CH-ASIR bot on a tram. ![]() Eventually, he goes one-on-one with Korsica, which is more of a parry battle. It leads to a battle in an elevator as the group battles a flying mini-boss.Ī relatively short chapter where Chai battles enemies on a tram en route to confronting Korsica.Īrriving in Security Wing 2, Chai battles his way through Korsica’s security. ![]() Track 5: Breaking Out!Ĭaptured by Korsica, Vandelay’s head of security, Chai has to break out. Peppermint discovers that SPECTRA will be used for mind control. Eventually, the duo must battle against Zanzo (more accurately, drain his budget). To disable the Z-Shielding on Zanzo’s robots and various doors, Chai enlists the help of Macaron, a former Vandelay employee. After heaps of platforming and avoiding raining lava, Chai runs into Zanzo, the head of the department.Ĭhai gets punched through multiple floors of R&D. The next destination is the R&D branch, located below the island and powered with magma. It ends in a fight with Rekka and Peppermint learning more about SPECTRA and its inability to interface with users. Peppermint needs more information on SPECTRA, so Chai ventures back into Production to sneak into Rekka’s office. It culminates in a boss fight with QA-1MIL and Chai meeting Peppermint. This is a tutorial that familiarizes the player with various mechanics and combos. The story begins with Chai gaining his robot arm. ![]() Here’s the full walkthrough for the game. Nevertheless, it offers several encounters, boss fights and a great selection of tracks. Tango Gameworks’ Hi-Fi Rush isn’t a very long game, with its 12 Chapters (or Tracks) taking about 11 hours or so to finish, depending on the difficulty and your playstyle.
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